I’m honored to announce that for this year’s GCAP (Games Connect Asia Pacific) conference I will be acting as both a speaker & the official social media sponsor!

As a speaker, I’ll be joining Lauren Clinnick (@laurclinn) and Katie Gall (@steggy_) of Lumi Consulting to discuss the ways to utilize social media before, during, and after you launch your game.

From the program:

“Owning Influence: Social Media for Game Releases – Social media is one of the most effective free tools out there for sales conversion. Building an audience of people interested in your game is critical in a saturated market, especially for indie games who don’t have the budget of larger studios.

This talk is an introduction on how to use social media to support your game release.”

Read more on what we’ll be covering at the official description: Owning Influence: Social Media for Game Releases

As this year’s official Social Media Sponsor, I’ll be providing the social media strategy, content, and support to help build excitement, conversation, and broader awareness of the event. It’s an incredibly exciting opportunity, and I look forward to seeing what we can accomplish!


Learn more about GCAP here: http://gcap.com.au/

I look forward to seeing many of you this year at #GCAP15!

If you’re not able to join us at the show (or hell, even if you are), make sure to check out the official Twitter over at @GCAP2015 for the latest news, speaker profiles, at-the-show Periscope sessions, and more!

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