Part 1 in this series: ‘Just Put it on Steam!’ Is Not a Strategy
Audience: Independent Developers, Self-publishing
What: High level overview of the areas outside of ‘make a great game!’ that should be considered before you launch. Not all of these may apply to your individual title, but it’s worth the exercise of considering each high-level area and its implications for your game.
When: Ideally you should be thinking of these throughout the development of your title, and make a special effort to revisit and focus on them no less than 3-6 months prior to launch (for any title which has been in development for more than 1 year).
NOTE: Questions provided are only intended as a kicking off point for brainstorming and consideration, and are not intended to be all-encompassing. Please seek additional information and/or guidance from subject matter experts as applicable.
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